Across the internet, fans are eagerly sharing their lists of the greatest titles of 2025. Yet, where are the flops, the underperformers? Let's take a moment to honor the most panned games of the year, according to the aggregate scores from Metacritic. Are all of these games truly as terrible as the reviews suggest? Here is the list.
10. Switch 2's Welcome Tour
Metascore: 54/100, User Score: 3.4/10
Initial reactions to this pack-in experience were heavily influenced by its $9.99 price tag, with many expressing disappointment it wasn't a bundled game like competing console launches. Professional assessment was quite mixed, from "crushing disappointment" to somewhat forgiving reviews that praised the delightful software itself. Regardless of the debate, the title proved to be a strong commercial performer during its launch month.
9. Rennsport
Metascore: 53/100, User Score: 3.2/10
Marketed as "beyond a racing game," this driving sim from Competition Company and Teyon garnered pretty unanimous reviews. Reviews pointed out that the game felt unfinished in nearly every way, notably in a year featuring excellent racing games. For many, this underwhelming entry was best left unplayed.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
To begin with: the irritating colon usage is a minor strike against it. This collection of SNES and PS1 mascot platformers revives a rude feline known for incessant jokes. The consensus was that these games were not good in their time and haven't gotten better with age. The surprisingly strong user score is a peculiar anomaly to the Metascore.
7. Hunter x Hunter: Nen x Impact
Metascore: 53, Audience Score: 3.5
This manga-based fighter encountered significant backlash from both critics and players. Issues included a thin roster of characters and a minimal offering of content. User reviews was especially harsh, with some stating a wish that the title's poor performance would serve as a lesson for similar releases.
6. Riders Vs Dogoos
Aggregate Score: 51, Audience Score: 5.3
Based on the quirky Hyperdimension Neptunia series, this vehicle combat game tasks players with collecting cute monsters. Reviewers felt that its effort to recreate a *Katamari Damacy*-like experience was unsuccessful, coming across as more of a quick spin-off than a meaningful Neptunia game. Its brief runtime combined with a $40 price tag raised eyebrows.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a piece of lost media from the mid-2000s, launched after a very long time in development hell. The publishers consciously chose to release the game as an period-accurate product of its time, acknowledging that today's audiences might not appreciate its retro feel. As such, many reviews concluded that the fascinating story of its resurrection was far richer than the game itself.
4. Salvation
Metascore: 44, User Score: 2.4
This anime-styled roguelike shooter drawing from games like *Returnal* failed to impress with critics. The main issues included uninspired foes, repetitive levels, and a forgettable story. A controversial mechanic involving the character's attire was seen as adding nothing and undermined the game's enjoyment.
3. Paramedic Simulator
Metascore: 44, User Score: 4.9
Think of the tense surgery games of the past, then remove the memorable characters. That, according to reviews, is essentially *Ambulance Life*. Players found the core gameplay loop to be tedious and repetitive, and the treatment of its subject matter was criticized as being poorly executed. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This departure from the classic virtual pet formula turns the franchise into a shopping simulation title. The result, per critics, was a dull series of simple minigames that quickly overstayed its welcome. Some reviews went so far as to label it one of the worst titles available on its platform, noting a dearth of satisfying gameplay.
1. MindsEye
Metascore: 37, User Score: 2.5
Arriving as a blockbuster open-world action game from a team featuring well-known figures, *MindsEye* was a spectacular disappointment. Reviews savaged its weak action, boring plot, and a plethora of technical problems. Critics found it to be a downgrade compared to decades-old games in the same genre. Among the overwhelming criticism, a small handful of optimistic players found value in the experience, providing a distinct vote of confidence.